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TIMESCALE

TIMESCALE was my first entry into a somewhat yearly 7 Day FPS game jam. The player's goal is to survive as long as possible without taking a single hit by using their ability to slow down time just by standing still. My design goal was to explore how to evolve the intensity of the audio visual experience as the player progresses through each wave of enemies. A VR enabled version is in progress.

An old build can be found here, I'm working on an update to smooth out the rough edges due to it being made in 7 days: http://web.archive.org/web/20120622012451/http://7dfps.org/?projects=timescale

TIMESCALE - #7dfps

TIMESCALE - #7dfps

A playthrough that demonstrates how the audio visual experience evolves over time.